Gift Giver
A company has developed a new kind of technology that allows systems to make product recommendations to people based on numerous data from people’s purchasing behaviour to their personal interests. It will also remind people of important events such as birthdays. It’s a very complex algorithm but very accurate.
My role in this project was to design a consumer facing system for this new technology focusing particularly on gifts recommendations.
Finding gifts for someone is not an easy task
What are the main problems that people face when it comes to buying gifts for someone?
What are the main problems that people face when it comes to buying gifts for someone?
I recruited participants who are regular online shoppers and those who have bought gifts in the last few months.
People buy gifts for multiple reasons and they’ll dedicate more time finding gifts for people they have high affinity with. Annual celebrations are also good reasons to show affection to their significant ones.
Though, it’s never an easy task.
Below are some stats I gathered from the user research.
Prior getting to the purchase point, Gift Givers do spend a significant time browsing around in the hope of finding the perfect gifts and at a good price.
Prior getting to the purchase point, Gift Givers do spend a significant time browsing around in the hope of finding the perfect gifts and at a good price
It’s more convenient to shop online
All users agree that online is a better place to get gifts recommendations and find inspiration.
- It’s convenient as they can access offers 24/7 on their phone.
- Online offers are often more attractive.
- The product options are endless.
- If it’s not available in store, it will be online.
- I can be delivered at home.
- My payment details are already stored on my device.
- Shopping in store is overwhelming. There’s too many people and stocks are limited.
All Gift Givers don’t shops the same way
I’ve identified 3 types of shoppers. All three are online users but not everyone uses it for the same reasons.
Some users only shop products they have seen in store or have purchased in the past. Some will search exactly what their friends have asked for, and others search for recommendations.
PERSONA 1
Anna, 24
Business Analyst
“I don’t want to disappoint so I buy specifically what my friend asked for.”
Anna is a business analyst in the hospitality industry.
She’s tech savvy and can spend over 6 hours daily on her devices.
Anna’s best friend lives in a different country so it’s important that they keep in touch. Whenever they get together, they always have a little present for each other.
Though, her friend is very picky and knows exactly what she wants.
To avoid disappointment, Anna makes sure that she always buys things that’s on her best friend’s wish-list.
ANNA’S GOALS
- Find the product she’s after.
- Make her friend’s happy.
PERSONA 2
Sofia, 31
Marketing manager
“I could really use some help to narrow down gifts ideas.”
Sofia is a marketing manager for an events company.
She regularly buys online for work or for herself because it’s more convenient and there’s much more options.
Sofia considers herself as a bad gift giver. She never knows what to buy so she tends to ask around for recommendations.
It’s a real struggle so she tends to leave it until the last minute.
It’s a real struggle so she tends to leave it until the last minute.
SOFIA’S GOALS
- Receive personalised gifts recommendations.
- Buy the gifts she wants.
- Remember her friend’s birthdays
PERSONA 3
John, 27
Field Engineer
“I need to see the physical product first before buying it.”
Remember her friend’s birthdays
John has 2 brothers, a big sister and 2 nephews. He loves spending time with his family and always bring a gift to his nephews when he goes visiting them.
John is not used to buying online. He prefers seeing the products himself and buy straight away if he wants it.
He had previously bought online products he already purchased in the past or because it was highly recommended by someone.
JOHN’S GOALS
- Receive quality recommendations.
- Offers something that he knows is good value for money.
It takes a few steps before checkout
In the activity diagram below, I mapped out the journey that Gift Givers take to buy gifts online. There’s 4 main steps in the path in which users encounter 3 decision nodes.
I then designed the interfaces for this journey i.e. search by keywords.
Users can then Refine their search, once they landed on the products list.
The product page shows price comparison per store with direct call to action to purchase from either brands.
User reviews are important to the users as it helps them laying the pros and cons of said product so it was essential to include this component. If the users are not ready to purchase the selected item, they can either save it for later or simply continue browsing.
Requesting personalised recommendations
Now that we I have the first screens ready, I iterated the system to incorporate the gifts recommendations stage which first comes into play at the beginning of the journey. Users can then navigate back to this specific by selecting the Friends icons in the bottom menu.
Here is the activity diagram with the additional step.
Once the users has finalised their purchase, the journey is complete for the users. They feel satisfied.
Navigating the menu
For easy navigation through the functions of the system, I created a side menu, accessible at all time by tapping on menu icon at the top left.
Users can view their saved search i.e. friends list, calendar of events, and saved items.
The wireframe below shows the interaction through the calendar. The system will show events by category.
Tell me what I should buy next
Gift Giver has the benefit to not only recommend gifts during the research phase but also for the future.
How does that work?
When the system records new products in its database that are related to past search on specific interests, it will notify the users via a pop up window. User can choose to view the list of recommendations, ignore and close or be reminded later.
All designs by me Tool: Photoshop, Illustrator, Sketch 3, Overflow